Black Horse Engine
EN PL JP
OVERVIEW
  • We are focused on high quality games for next-gen consoles for digital distribution. We adapt our whole technology and the programmes we produce to the regulations of digitally distributed games. In our opinion the future of this branch is in these games - that's why from the start we have wanted to assume the position of a cutting-edge leader in order to meet growing demands with high quality.
  • We have our own technology. Thanks to money received from investment funds we were able to design and implement our own technology in the form of an advanced multi-platform engine named Cross Engine, automatically adapted to produce digitally distributed console games. We also have our own assortment of tools to accompany it.
  • We are experienced. Despite our short history (our company was established at the end of 2008), we can take pride in our technology and the titles received by platforms such as the Nintendo Wii and DS, Sony PlayStation Portable and Microsoft Xbox360.
  • We are expanding. We have two studios (in Krakow and Wrocław) which together boast 30 experienced people.
  • We are passionate about what we do. Both of our studios were established by groups of friends, veterans of the Polish video game market, who wanted to work together in the field of video games.
  • We have infrastructure. Our own patented system of managing ERP (Enterprise resource planning), communications schemes within the studio, as well as a newly-implemented system of management which complies with ISO 9001, all ensure that we have full control over the production process of games from start to finish.
  • We have financial backing. Thanks to the capital investment fund Satus we have not only been able to produce our own technology, to develop our technical facilities and to start working on our own titles, we have also been able to assume financial stability and liquidity in all of our productions.