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Slitherine Software UK

Site: http://www.slitherine.com

Created on the 4th of July 2000, Slitherine Software UK Ltd. is a privately funded and independent UK developer and publisher. The team are all industry professionals with experience dating back to the early 1990's.Prior to forming Slitherine, the team worked on a range of triple A titles such as Red Alert, Dune, Dune Emperor, Deus Ex, Urban Chaos and Harry Potter. Since launching its Slitherine Strategies brand the company has released numerous historical strategy games including Legion, Legion Gold, Chariots of War, Spartan, Gates of Troy, Legion Arena and Cult of Mithras. Slitherine in collaboration with The History Channel is now to add a further great title to its portfolio, The History Channel®Great Battles of Rome. Additionally there are a further three games in development, scheduled for release in the coming months. Including our recently announced The History Channel®Great Battles of Rome.

Slitherine Software successfully launched the Slitherine Strategies brand in 2002. Through this brand we are dedicated to bringing highly playable and approachable strategy games to the mass market. Slitherine Software is uniquely placed to deliver due to our experience within the industry and also the wider gaming community. Two of our founding members are also world champions at tabletop wargaming, giving us an incomparable insight into the workings of strategy games. This combined with our experience of working on high profile entertainment software mean we are well placed to meet our promises. Since it's creation Slitherine has developed an impressive set of technologies, which make possible the huge quality leaps that can be seen in our upcoming titles.

Slitherine also recently started a developer incubation program, helping get new developers started by match making different skills & services such as coding, art, scripting, sound and design, and organising them into teams. Slitherine handles the project & business management and PR, allowing these talented and enthusiastic young developers to get started in a safe environment without the risks and hassles of managing publisher and press relations. The program has been growing rapidly since it started early this year and Slitherine now have three full teams working on 3 exciting new games, as well its own internal projects.

Slitherine's games have been regularly ported to the Mac, but this year Slitherine will release its first PS2 and PSP title, in a major collaboration with The History Channel ®. Slitherine are also investigating NDS and X360 for the same license.

Since its formation, Slitherine has brought 7 games to the market including Legion, Spartan, Gates of Troy and Legion Arena. Sales of Legion have reach in excess of 150,000 worldwide and the recently released Legion Arena has sold almost 100,000 copies excluding the US. Slitherine have many publishing and business relationships around the world including

FOG Studios

Site: www.fogstudios.com

FOG Studios has been responsible for the creation of over $3 Billion dollars of revenues for its clients and customers via the placement of over 5,600 interactive titles into the international marketplace since 1979.

The world's first and most successful interactive representation agency, FOG exclusively represents independent videogame development studios, brand and intellectual property owners, and service providers to the interactive entertainment industry from around the world. FOG creates opportunity for its exclusive list of clients on all platforms from cellular phones to next generation console games by packaging intellectual property rights with the developers and resources necessary to bring them to market. FOG helps publishers and other potential distributors of the products to make fully-informed decisions expeditiously and with confidence based on the longstanding proven track record of success we have uniquely achieved.

Noteworthy gaming franchises created in FO G's history include, but are not limited to: ESPN, Command & Conquer, Test Drive, Kings Quest, Advanced Dungeons and Dragons, Teenage Mutant Ninja Turtles, Castlevania and Warlords.

FOG has placed titles with all of the top 10 publishers as well as countless other smaller publishers. FOG's roster of over 550 clients have included, among others: United Media, BMI, Ubisoft, Atari, Sierra, Westwood Studios, Sega, Paramount, Viacom, Robert Maxwell, Koei, FROM Software, Platinum Studios, ESPN, CBS Sportsline, the US Army Rangers, the Foreign Legion, Jenga, Wham-O, Arthur C. Clark, Muhammad Ali, Joe Frazier, George Foreman, Elvira: Mistress of the Dark, The Three Stooges (Estate), Paramount, Warner Brothers, Marvel, America On-Line, Yahoo, Ebay, Ringling Brothers Barnum and Baily Circus, and the Rock and Roll Hall of Fame.

For more information please visit www.fogstudios.com or call 506-459-5604.

GarageGames

Site: http://www.garagegames.com

GarageGames was founded by 4 industry veterans in 2001 with the goal of disrupting the games industry with quality development tools and upsetting the dominant retail / publisher distribution model. One of the first companies to make primary use of digital distribution for our games and those we publish, our latest effort in publishing is InstantAction.com.

Emergent Game Technologies

Site: http://www.emergent.net

Emergent Game Technologies is a leading source for all the game development tools required to build, test, manage and expand interactive games.

Emergent's History

Emergent was founded in 2000 with a mission of developing tools and technologies for interactive entertainment. In August of 2005, Emergent merged with NDL, the company that created the Gamebryo game development engine and tools.

Gamebryo enjoys widespread adoption among game developers and is the engine game designers trust. Gamebryo has been integral to the creation of instant classics such as Sid Meier's Pirates!, Civilization IV, the Dark Age of Camelot series, Elder Scrolls IV: Oblivion and Warhammer Online: Age of Reckoning. Gamebryo is designed for use with every major interactive game platform, from its roots in PC games to next-generation platforms such as PLAYSTATION®3 and Xbox 360, and most recently, the increasingly popular Wii.

Emergent's Passion: Helping You Build Great Games

Emergent Game Technologies has one goal: innovation in game development. We provide game developers with all the tools they need to make games that break new ground in every field: graphics, content, player experience, genre and technology. Emergent develops flexible technology that supports the needs of game designers, artists and programmers, and integrates easily with other tools and applications in today's game development pipelines.

Emergent's Backers: The Best Working with the Best

Emergent is a privately-held, venture-backed company. Some of Emergent's investors include well-known organizations such as Worldview, Jerusalem Venture Partners and Cisco Ventures.